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Vampires

Because why not. Watch your panties fangirls, sudden fangasms might happen while reading this article that is not at all like Twilight.

Normal Vampires

Rewards: 125 Credits

Drops: Every three kills a player can receive a <Bat Wing> item

Tameable: Yes

Countess Anna

Rewards: 375 Credits

Drops: Every two kills a player can receive a <Blood Draft> item

Tameable: Only by males.

Count Vronski

Rewards: 400 Credits

Drops: Every two kills a player can receive a <Blood Draft> item

Tameable: Only by females.

Vampires. There isn't much to be said about them, right? Especially with the close pop-culture tie-ins with werewolves and the period of time between day and night? NO! Completely the opposite! So buckle down and pay attention.

Vampires are incredibly dangerous, as they have the ability to drain the energy from a player through their fangs, which are hard to avoid if snuck up on. This is especially the case during the night, which is the only time a vampire will roam the fields outside of their dwellingplaces inside of a caslte or other such dwellingplace. The field bosses are able to break a player if they are unlucky or ill-fortuned, making them easily suceptible to whatever the will of the vampire in question may be. Despite these significant dangers, they are very popular monsters to fight for the trained adventurer, because the blood draft they drop is one of the core essentials to alchemy.

Not much else is know about Vampires as they have only been recently implemented into the game, but more information will be soon to come.

((Pictures are getting there))